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http://www.edge-online.com/blogs/video-the-uncanny-valley Episode Four in my series of video "lectures," made in association with Edge. Co-written with James Portnow, cofounder of Divide By Zero Games. Loosely modeled after Ben "Yahtzee" Croshaw's Zero Punctuation reviews. I can be reached at floydo_animation at yahoo dot com. James can be reached at jportnow at gmail dot com. Like the intro/outro music? Download the full tracks here! Penguin Cap http://www.carbohydrom.net/music/CarboHydroM_-_Penguin_Cap.mp3 Bumpin http://ocremix.org/remix/OCR01735/
Category: GamesTags: video games uncanny valley presentation lecture daniel floyd zero punctuation edge portnow photoreal photo-real stylization graphics
Hi, I'm a Marvel...and I'm a DC: Wolverine (Deadpool) and Watchmen
I still enjoy coming back and watching these.
@elsieENVY The big game and movie houses won't release anything that hits down the valley, so most of us hasn't seen any real examples of this, but if you saw something that really fits down there you would probably be abhorred :P
Hahahahahahahaha! 3:33
Bravo! I've been discussing this with some classmates recently. I expressed my much greater fondness for stylized games, mostly for stylization sake. Didn't we all get thrilled by video games because of the strange places they can take us? If I wanted to play Call Of Duty, I'd join the military and get paid lots of money (Poor example, as CoD doesn't involve actual dying ;)).
Why did the first song sound familiar. This is so well-put together and cute haha. I don't think I have a very strong uncanny valley as of thus far.
lol keanu reaves XD
That.... THING at 2:01(and other spots) gives me the creeps. Laughed at 2:04. Overall, nice. Entertaining. :3
I feel bad for have not knowing what the uncanny valley was XD thanks for the history lesson. I definitely prefer my characters stylized! I play video games to be immersed in a new world, not thrown into a stimulated version of this one -_-
your voice annoys me
I'm not sure I would call Final Fantasy stylized. I mean, it's definitely not realistic, but it strives for a "human" look. It's just waxy, fashion blind magical humans, but still humans as we know them.
hey wow, this is one of the most well put together videos i've seen, excellent work
Theory(if you can call it that xD): Maybe if some studio anonced a movie that was CGI AND did not tell it, then maybe.... or maybe not.. it should of cause be kind of "photorealistic" something like Pixar movies are obviously not Photo-real but maybe if it was close to the other side of the uncanny valley, we wouldent notice? if i make my mind up, i even dont think that myself but someone had to say this, not? :D
I like realism in my games. going the other way is going backwards.
halo/final fantasy series probably weren't the best examples. Taking a look at that live action halo game teaser doesn't quite strike the stylization plan.. Square-enix tries so damn hard these days to make their games look like a fashion show. My examples would be the characters from Little big planet and Machinarium. The uncanny valley got to movies even more. Dropping any names would result in a flame, but cgi-driven movies are a lot less realistic than the old ones, fact. Human eye knows.
I have to admit, that was part of WoW's appeal for me, too. I tend to prefer games on the stylized end of things, in part because of the uncanny valley and not just with regards to humans. Animals and environments that don't act to my expectations also become turn-offs. Makes me somewhat uneasy that there's this obsessive push towards realism, to the exclusion of more stylized representations, which I fear will eventually become a rarity -- relegated to servicing "kiddy" markets, as cartoons are
Cool, never heard about that term before. It sure makes sense :)
this video was excellent! i knew what uncanny valley was before, but you just cleared it up so much more for me. i have this problem when it comes to robots, but i love final fantasy LOL
Awesome explanation of the uncanny valley
Actually, games in this current generation do need good graphics to be successful, and that is a good thing. If they have the technology at their disposal, then the graphics should be a no brainer after gameplay. Daniel makes an excellent point and a way to prove that in this video.
The Other side of the valley is Robots taking over and Sky-net waging war and Covenant Carriers Glassing New Mombassa Reapers cleansing earth of all life and uhhh China.... Having a Military....scary
Im the opposite side of the spectrum WoW just dont appeal to me because none of it feels real it just looks like a big, basic and bad simulation. Allthough generall MMOs dont appeal to me either clikc a dude, watch you and him take swings at eachother... I dont require photorealism, but regardlessly i want to feel like im there, you know? that it's got basic laws of physics right, and it feels like it could be real. :)
I mean not just final fantasy X... but ALL of final fantasy series!!!
this guy has it wrong w/ respect to final fantasy X... I find that FFX hits itself directly at the BOTTOM of the uncanny valley!!!
your video lectures are a big help for animation topics and essays. your awsome, i put your video in my class presentation and essay. awsomness
Dude I don't even know if what your saying is true. U do know that it was fun to watch and hopefully educational. 5 stars
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