Video Games And The Uncanny Valley

  1. Mar 14, 2010 at 06:14 AM by Alexisonscope

    I still enjoy coming back and watching these.

  2. Mar 13, 2010 at 09:14 AM by OktoberStorm

    @elsieENVY The big game and movie houses won't release anything that hits down the valley, so most of us hasn't seen any real examples of this, but if you saw something that really fits down there you would probably be abhorred :P

  3. Mar 10, 2010 at 08:29 AM by biljetten63

    Hahahahahahahaha! 3:33

  4. Feb 21, 2010 at 12:30 PM by malenkylizards

    Bravo! I've been discussing this with some classmates recently. I expressed my much greater fondness for stylized games, mostly for stylization sake. Didn't we all get thrilled by video games because of the strange places they can take us? If I wanted to play Call Of Duty, I'd join the military and get paid lots of money (Poor example, as CoD doesn't involve actual dying ;)).

  5. Feb 19, 2010 at 12:32 PM by elsieENVY

    Why did the first song sound familiar. This is so well-put together and cute haha. I don't think I have a very strong uncanny valley as of thus far.

  6. Feb 19, 2010 at 02:35 AM by Dnile111

    lol keanu reaves XD

  7. Feb 17, 2010 at 12:14 PM by foggyviolentviolence

    That.... THING at 2:01(and other spots) gives me the creeps. Laughed at 2:04. Overall, nice. Entertaining. :3

  8. Feb 14, 2010 at 09:34 PM by addicted2ryu24x7

    I feel bad for have not knowing what the uncanny valley was XD thanks for the history lesson. I definitely prefer my characters stylized! I play video games to be immersed in a new world, not thrown into a stimulated version of this one -_-

  9. Feb 14, 2010 at 08:13 PM by firegarden90

    your voice annoys me

  10. Feb 13, 2010 at 03:57 PM by Keejus

    I'm not sure I would call Final Fantasy stylized. I mean, it's definitely not realistic, but it strives for a "human" look. It's just waxy, fashion blind magical humans, but still humans as we know them.

  11. Feb 13, 2010 at 12:14 PM by sowutifmahsnsux

    hey wow, this is one of the most well put together videos i've seen, excellent work

  12. Feb 11, 2010 at 02:29 PM by Mitizaki

    Theory(if you can call it that xD): Maybe if some studio anonced a movie that was CGI AND did not tell it, then maybe.... or maybe not.. it should of cause be kind of "photorealistic" something like Pixar movies are obviously not Photo-real but maybe if it was close to the other side of the uncanny valley, we wouldent notice? if i make my mind up, i even dont think that myself but someone had to say this, not? :D

  13. Feb 11, 2010 at 01:09 AM by CokesF

    I like realism in my games. going the other way is going backwards.

  14. Feb 8, 2010 at 02:43 PM by noiz87

    halo/final fantasy series probably weren't the best examples. Taking a look at that live action halo game teaser doesn't quite strike the stylization plan.. Square-enix tries so damn hard these days to make their games look like a fashion show. My examples would be the characters from Little big planet and Machinarium. The uncanny valley got to movies even more. Dropping any names would result in a flame, but cgi-driven movies are a lot less realistic than the old ones, fact. Human eye knows.

  15. Feb 4, 2010 at 10:45 PM by Knollock

    I have to admit, that was part of WoW's appeal for me, too. I tend to prefer games on the stylized end of things, in part because of the uncanny valley and not just with regards to humans. Animals and environments that don't act to my expectations also become turn-offs. Makes me somewhat uneasy that there's this obsessive push towards realism, to the exclusion of more stylized representations, which I fear will eventually become a rarity -- relegated to servicing "kiddy" markets, as cartoons are

  16. Feb 4, 2010 at 07:22 AM by husermarcio2

    Cool, never heard about that term before. It sure makes sense :)

  17. Jan 30, 2010 at 01:48 PM by tripleha2

    this video was excellent! i knew what uncanny valley was before, but you just cleared it up so much more for me. i have this problem when it comes to robots, but i love final fantasy LOL

  18. Jan 23, 2010 at 09:58 PM by baokhangluu

    Awesome explanation of the uncanny valley

  19. Jan 20, 2010 at 09:45 AM by localmoron15

    Actually, games in this current generation do need good graphics to be successful, and that is a good thing. If they have the technology at their disposal, then the graphics should be a no brainer after gameplay. Daniel makes an excellent point and a way to prove that in this video.

  20. Jan 17, 2010 at 09:50 PM by tubby775

    The Other side of the valley is Robots taking over and Sky-net waging war and Covenant Carriers Glassing New Mombassa Reapers cleansing earth of all life and uhhh China.... Having a Military....scary

  21. Jan 17, 2010 at 03:19 AM by Headphoneguy92

    Im the opposite side of the spectrum WoW just dont appeal to me because none of it feels real it just looks like a big, basic and bad simulation. Allthough generall MMOs dont appeal to me either clikc a dude, watch you and him take swings at eachother... I dont require photorealism, but regardlessly i want to feel like im there, you know? that it's got basic laws of physics right, and it feels like it could be real. :)

  22. Jan 15, 2010 at 06:35 AM by JohnnyMidnight1

    I mean not just final fantasy X... but ALL of final fantasy series!!!

  23. Jan 15, 2010 at 06:26 AM by JohnnyMidnight1

    this guy has it wrong w/ respect to final fantasy X... I find that FFX hits itself directly at the BOTTOM of the uncanny valley!!!

  24. Jan 13, 2010 at 03:17 PM by MangaFanBoy

    your video lectures are a big help for animation topics and essays. your awsome, i put your video in my class presentation and essay. awsomness

  25. Jan 11, 2010 at 12:42 PM by EricVmolina

    Dude I don't even know if what your saying is true. U do know that it was fun to watch and hopefully educational. 5 stars

  1. Rating: 1,029 ratings
    Views: 66,816
    Duration: 6:59
    More Thumbnails:

    Email This Video to a Friend

    Email:

    Message: